Drifting Controls and the Restore Air controls (when you lose control of your character just before the next lap line ) should have been fixed to support joysticks. At certain points the music would stop and you could hear noise like the save noise, the menu sounds (not sure why this is).
All the levels are exactly the same as the console versions (despite the more detail in the graphics area).īut during their improvements Sega fell short on quite a few details.
If you are going to play this game, it would be better to use a control pad then a stick (it will come in handy for those very tight turns you are normally required to make). This would cause the game to save multiple times when it didn’t need to.Īnyway, Sonic Riders for the PC has some great controls, they are very simple and flow well. The problem was that the game often forgot that it saved after the race and would save again. On the PC Sonic Riders isn’t very diffrent compared to its brothers on the console.īUT THEY FIXED A BUG THAT WAS DRIVING ME NUTS! In the console version of Sonic Riders, if you went back to the menu after the race, progressed through the story line, viewed a replay, went to the “black market” it would save the game. Sonic Riders for the PC isn’t really much of a down. It has its ups and downs and sometimes its major downs. I am a big fan of Sega, I really like the Sonic series.